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Category: Design

Is reading on the web really different?

Caroline Jarrett 13 August 2025 1 July 2016
Is reading on the web really different?

Is reading on a web site really different from reading on paper? The answer is: no, not really. We don’t read every word on the web. But we don’t read every word on paper, either. “Reading on the web isContinue reading… Is reading on the web really different?

How to look at the content in a form – UK cross-government content meetup

Jane Matthews 13 August 2025 30 June 2016
How to look at the content in a form – UK cross-government content meetup

Good forms work across three layers: appearance: are they easy to use and easy to read? conversation: are they easy to understand and easy to answer? relationship: can the user easily get it done and easily move on? I hadContinue reading… How to look at the content in a form – UK cross-government content meetup

Design patterns for government: a community not a library

Jane Matthews 13 August 2025 3 June 2016
Design patterns for government: a community not a library

The UK government now has several hundred designers working on services for citizens. How do we design at scale? This presentation to UXPA’s 2016 conference in Seattle describes some of the methods and tools we are using to collaborate. DesignContinue reading… Design patterns for government: a community not a library

Interfaces include people

Jane Matthews 13 August 2025 5 May 2016
Interfaces include people

Interfaces have always been areas of peril in software development. In this presentation to the Continuous Lifecycle London conference, I argue that If you’re delivering software that has to be used by real people, you need to distinguish between softwareContinue reading… Interfaces include people

How to look at a form, Industryconf 2016

Jane Matthews 13 August 2025 20 April 2016
How to look at a form, Industryconf 2016

Forms – the only non-optional part of most user experiences, but often the part that gets the least attention. My session at the 2016 Industry Conf in Newcastle was an opportunity to lead the audience through the design of typical formsContinue reading… How to look at a form, Industryconf 2016

Design patterns in government – 2016

Caroline Jarrett 13 August 2025 11 March 2016
Design patterns in government – 2016

How can we design at scale? That’s the challenge that I’m working on with Tim Paul at the Government Digital Service. When Tim first started working at GDS, the designers could fit into a room and sharing was easy. Now we’veContinue reading… Design patterns in government – 2016

Forms workshop for ConCon Manchester 2016

Caroline Jarrett 19 August 2025 8 March 2016
Forms workshop for ConCon Manchester 2016

This forms workshop was my first opportunity to contribute to ConCon – a conference for content designers from across government. The differing perspectives of content designers working on GOV.UK and those working within services generated lively discussion during my forms workshop and throughout the conference.Continue reading… Forms workshop for ConCon Manchester 2016

Journey maps: pitfalls and possibilities

Jane Matthews 2 September 2025 2 March 2016
Journey maps: pitfalls and possibilities

At UXPA 2016, I took part in a panel on journey maps. I talked about some of the benefits of journey maps – but also about some of their limitations.  Journey maps: pitfalls and possibilities from Caroline Jarrett View the presentation asContinue reading… Journey maps: pitfalls and possibilities

Testing documents: a meeting of Clarity International London

Caroline Jarrett 19 August 2025 29 January 2016
Testing documents: a meeting of Clarity International London

Thanks to the generosity of the City Remembrancer’s office in the City of London, I had the unusual privilege of leading a workshop about testing documents at The City Centre, their meeting venue by the Guildhall. The meeting was one ofContinue reading… Testing documents: a meeting of Clarity International London

Design at scale: building a design community

Caroline Jarrett 19 August 2025 11 December 2015
Design at scale: building a design community

The following article, written with Tim Paul, first appeared in UXPA Magazine:  Design at scale: Building a design community. It focuses on four design patterns we’d been working on for the GDS Service Manual: dates; display of error messages; gender andContinue reading… Design at scale: building a design community

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